@startuml
sprite $arrows_to_dot [48x48/16] {
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00000000000000000006FFFFFFFF60000000000000000000
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0000000000000000EFFFFFFFFFFFFFFE0000000000000000
0000000000000001FFFFFFFFFFFFFFFF1000000000000000
0000000000000000DFFFFFFFFFFFFFFD0000000000000000
00000000000000002CFFFFFFFFFFFFC20000000000000000
000000000000000000011BFFFFB110000000000000000000
000000000000000000000BFFFFB000000000000000000000
000000000000000000000BFFFFB000000000000000000000
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000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA6_ARROWS_TO_DOT(_alias) ENTITY(rectangle,black,arrows_to_dot,_alias,FA6 ARROWS_TO_DOT)
!define FA6_ARROWS_TO_DOT(_alias, _label) ENTITY(rectangle,black,arrows_to_dot,_label, _alias,FA6 ARROWS_TO_DOT)
!define FA6_ARROWS_TO_DOT(_alias, _label, _shape) ENTITY(_shape,black,arrows_to_dot,_label, _alias,FA6 ARROWS_TO_DOT)
!define FA6_ARROWS_TO_DOT(_alias, _label, _shape, _color) ENTITY(_shape,_color,arrows_to_dot,_label, _alias,FA6 ARROWS_TO_DOT)
skinparam folderBackgroundColor<<FA6 ARROWS_TO_DOT>> White
@enduml